| Clothing:
 Essence of Fire
 Chest
 10,000 Zeni
 This disc is planted onto your characters chest, and when activated, it creates a fire shield around your character. Any fire
                                    damage done to you reduces to 0, while water damage doubled.  Reduces the damage from ki attacks by -4
 
 Essence of Water
 Chest
 10,000 Zeni
 This disc is planted onto your characters chest, and when activated, it creates a water shield around your character. Any
                                    water damage done to you reduces to 0, while electric damage is doubled.  Reduces the damage from ki attacks by –4.
 
 Essence of Electricity
 Chest
 10,000 Zeni
 This disc is planted onto your characters chest, and when activated, it creates an electric shield around your character.
                                    Any electric damage done to you reduces to 0, while earth damage is doubled.  Reduces the damage from ki attacks by -4
 
 Essence of Earth
 Chest
 10,000 Zeni
 This disc is planted onto your characters chest, and when activated, it creates a earth shield around your character. Any
                                    earth damage done to you reduces to 0, while fire damage is doubled Reduces the damage from physical attacks by -4
 
 Essence of Wind
 Chest
 10,000 Zeni
 This disc is planted onto your characters chest, and when activated, it creates a wind shield around your character. Any wind
                                    damage done to you reduces to 0, while ice damage is doubled.  Reduces the damage from physical attacks by -4
 
 Essence of Ice
 Chest
 10,000 Zeni
 This disc is planted onto your characters chest, and when activated, it creates an ice shield around your character. Any ice
                                    damage done to you reduces to 0, while wind damage is doubled.  Reduces the damage from physical attacks by -4
 
 
 Weapons:
 Divine Long Sword of the Eternal Flame
 Weapon
 Sword
 100,000 Zeni
 Only 1 sword in the RPG. Adds +10 damage that is considered fire damage, to any attack with this sword used in. Upon a successful
                                    attack, the sword burns the opponent doing (+KP x0.5) damage each turn over 3 turns.
 
 Tranquil Wood Stave of the Waterfall
 Weapon
 Stave
 100,000 Zeni
 Only 1 stave in the RPG. Adds +10 damage that is considered water damage, to any attack with this stave used in. Upon a successful
                                    attack, the user may allow the stave to heal themselves, or the opponent, 10% of their max HP, rather than doing damage.
 
 Calm Wood Stave of the Gale
 Weapon
 Stave
 100,000 Zeni
 Only 1 stave in the RPG. Adds +10 damage that is considered wind damage, to any attack with this stave used in. Upon a successful
                                    attack, the user may allow the stave to teleport themselves, or a character that allows the teleportation, to another planet,
                                    rather than doing damage.
 
 Shard Dagger of the Icy Breeze
 Weapon
 Dagger
 100,000 Zeni
 Only 1 dagger in the RPG. Adds +10 damage that is considered ice damage, to any attack with this dagger used in. Upon a successful
                                    attack, the opponent is held for 1 turn if their Battle Level is lower than the user.
 
 Shimmering Dagger of the Metal Ore
 Weapon
 Dagger
 100,000 Zeni
 Only 1 dagger in the RPG. Adds +10 damage that is considered metal damage, to any attack with this dagger used in. Upon a
                                    successful attack, the body part that is hit turns to metal, having it unusable and reducing their Speed by 1, if their Battle
                                    Level is lower than the user.
 
 Jolted Whip of the Thunder Storm
 Weapon
 Whip
 100,000 Zeni
 Only 1 whip in the RPG. Adds +10 damage that is considered electric damage, to any attack with this whip used in. Upon a successful
                                    attack, the opponent is stunned for 1 turn if their Battle Level is 2 or more lower than the user.
 
 Grounded Whip of the Mountain Range
 Weapon
 Whip
 100,000 Zeni
 Only 1 whip in the RPG. Adds +10 damage that is considered earth damage, to any attack with this whip used in. Upon a successful
                                    attack, moves the ground and throws the opponent for an additional (+POW x2) damage if their Battle Level is lower than the
                                    user.
 
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