King Vegeta's Legacy

Yardrat Bases


Average Base:
Base
100,000 Zeni
Allows for a max of 5 members, and 8 rooms to store whatever you may wish.

Above Average Base:
Base
250,000 Zeni
Allows for a max of 8 members, and 12 rooms to store whatever you may wish.

Exceptional Base:
Base
500,000 Zeni
Allows for a max of 14 members, and 18 rooms to store whatever you may wish.

Fire Amplifier:
20,000 Zeni
Increases all the damage done by alliance members that is fire damage by 2. Takes up 2 rooms.

Water Amplifier:
20,000 Zeni
Increases all the damage done by alliance members that is water damage by 2. Takes up 2 rooms.

Wind Amplifier:
20,000 Zeni
Increases all the damage done by alliance members that is wind damage by 2. Takes up 2 rooms.

Earth Amplifier:
20,000 Zeni
Increases all the damage done by alliance members that is earth damage by 2. Takes up 2 rooms.

Ice Amplifier:
20,000 Zeni
Increases all the damage done by alliance members that is ice damage by 2. Takes up 2 rooms.

Electric Amplifier:
20,000 Zeni
Increases all the damage done by alliance members that is electric damage by 2. Takes up 2 rooms.

Healing Pods:
5,000 Zeni
Heals any character completely, 100% Max HP and KP, within 2 IC hours. 2 Pods take up 1 room.

Teleportation Pad:
100,000 Zeni
Allows user to teleport to the team base from anywhere as long as he / she has the team signet, and allows the user to teleport to any other base within the team so long as that base also has a teleportation pad. Takes up 2 rooms.

Team Signet:
100 Zeni
All members must be given this in order to be on the team. It represents being on the team.

HQ Focusing Emitter:
20,000 Zeni
Any member in the alliance receives 100 additional Power Level to all training. Takes up 2 rooms
Only 1 Focusing Emitter allowed per base.

Advanced HQ Focusing Emitter:
50,000 Zeni
Any member in the alliance receives 200 additional Power Level to all training. Takes up 3 rooms.
Only 1 Focusing Emitter allowed per base.

Bank:
1,000 Zeni
Holds the money for the alliance, as a sort of sock pile for any purchases in advancement for the base. Any member in the alliance may make a deposit into the bank, but only allowed members as stated by the alliance leader may make a withdrawal.




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